Item: Serpent Dagger

TypeWeapon
Level5
Rarity
Common
Base ItemDagger
CategorySimple
GroupKnife
Damage1d4 piercing
Price150 gp
UsageHeld in one hand

The serrated blade of this +1 striking dagger has a greenish tinge, and the hilt is sculpted to look like the head of a serpent about to strike.

When you critically succeed at an attack roll with the serpent dagger, the target becomes Sickened 1 unless it succeeds at a DC 19 Fortitude save. This is a poison effect.

In addition, you can activate the dagger to poison a creature with a more potent poison.


Activate—Drip Poison F (manipulate)

Frequency once per day

Trigger You damage a creature with the serpent dagger

Effect You poison the creature you hit with dagger venom.


Dagger Venom (poison)

Saving Throw DC 21 Fortitude

Maximum Duration 4 rounds

Stage 1 1d8 poison damage and Enfeebled 1


Critical Specialisation Effects

Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.

Knife: The target takes 1d6 persistent bleed damage. You gain an item bonus to this bleed damage equal to the weapon's item bonus to attack rolls.


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