Item: Batsbreath Cane
A specialized +1 striking thundering probing cane made from strengthened spruce wood, a batsbreath cane is distinctive for its brass tip. The tip covers a small hollow in the wood that houses quartz crystals infused with latent storm magic.
Activate 1 (manipulate)
Frequency once per hour
Effect You strike the cane firmly against the ground, causing a pin within the brass tip to tap the crystals and emit a sonic pulse. The pulse reverberates in a 60-foot radius for the next minute, with the cane acting as an antenna to receive the echoes. For 1 minute, as long as you remain in the area and are holding the cane, you gain hearing as a precise sense.
Trait Effects
Finesse: You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still calculate damage using Strength.
Sweep: This weapon makes wide swinging attacks. When you attack with this weapon, you gain a +1 circumstance bonus to your attack roll if you already attempted to attack a different target this turn using this weapon.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Club: You knock the target away from you up to 10 feet. This is forced movement.
Related Items
| Name | Level | Rarity | Price | Damage |
|---|---|---|---|---|
| Probing Cane | - | Common | 5 sp | 1d6 |
| Whipstaff | - | Uncommon | 3 gp | 1d6 |
| Exquisite Sword Cane Sheath | - | Common | - | 1d4 |
| Nunchaku | - | Uncommon | 2 sp | 1d6 |
| Reinforced Stock | - | Common | 2 sp | 1d4 |
| Tetsubo | - | Uncommon | 3 gp | 1d10 |
| Grounding Spike | 10 | Uncommon | 950 gp | 1d6 |
| Sensei's Parasol | 11 | Rare | 1400 gp | 1d8 |
| Shattered Plan | 11 | Uncommon | 1400 gp | 1d6 |
| Spore Sap | 11 | Uncommon | 1250 gp | 1d6 |
| Dragontooth Club | 13 | Uncommon | 3000 gp | 1d6 |
| Dragontooth Leiomano | 13 | Common | 3000 gp | 1d6 |
| Kinetic Club | 7 | Uncommon | 325 gp | 1d10 |
| Acrobat's Staff | 6 | Uncommon | 235 gp | 1d8 |
| Chatterer of Follies | 6 | Uncommon | 200 gp | 1d6 |
| Conflagration Club | 6 | Common | 250 gp | 1d10 |
| Deflecting Branch | 14 | Uncommon | 4500 gp | 1d10 |
| Dragonscale Bo Staff | 6 | Common | 240 gp | 1d8 |
| Dragonscale Staff | 6 | Common | 240 gp | 1d8 |
| Worldringer (Greater) | 14 | Uncommon | 4200 gp | 1d6 |