Item: Grounding Spike

TypeWeapon
Level10
Rarity
Uncommon
Base ItemDancers Spear
CategoryMartial
GroupSpear
Damage1d6 piercing
Price950 gp
UsageHeld in two hands

Metal caps the bottom of this +1 striking thundering dancer's spear and its point gives off the faint smell of ozone. If you hit a target that has been struck by a polarizing mace within the last round, you deal additional electricity damage to the target equal to the number of grounding spike's damage dice. If you critically hit such a target, the creature is Off Guard until the start of your next turn.

Special The grounding spike pairs with the Polarizing Mace.


Critical Specialisation Effects

Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.

Spear: The weapon pierces the target, weakening its attacks. The target is clumsy 1 until the start of your next turn.


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Cavalry Commander's Lance6Uncommon1d8
Alicorn Lance5Uncommon1d8
Radiant Lance15Uncommon1d8
Bladed Scarf0Uncommon1d6
Breaching Pike0Uncommon1d6
Dueling Spear0Uncommon1d8
Filcher's Fork0Uncommon1d4
Gill Hook0Uncommon1d10
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Devil's Trident9Unique1d8
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