Item: Grounding Spike

TypeWeapon
Level10
Rarity
Uncommon
Base ItemDancers Spear
CategoryMartial
GroupSpear
Damage1d6 piercing
Price950 gp
UsageHeld in two hands
PublicationPathfinder Treasure Vault (Remastered)

Metal caps the bottom of this +1 striking thundering dancer's spear and its point gives off the faint smell of ozone. If you hit a target that has been struck by a polarizing mace within the last round, you deal additional electricity damage to the target equal to the number of grounding spike's damage dice. If you critically hit such a target, the creature is Off Guard until the start of your next turn.

Special The grounding spike pairs with the Polarizing Mace.


Trait Effects

Backswing: You can use the momentum from a missed attack with this weapon to lead into your next attack. After missing with this weapon on your turn, you gain a +1 circumstance bonus to your next attack with this weapon before the end of your turn.

Finesse: You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still calculate damage using Strength.

Reach: This weapon can be used to attack enemies up to 10 feet away instead of only adjacent enemies. For creatures with reach, the weapon increases their reach by 5 feet.

Sweep: This weapon makes wide swinging attacks. When you attack with this weapon, you gain a +1 circumstance bonus to your attack roll if you already attempted to attack a different target this turn using this weapon.


Critical Specialisation Effects

Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.

Spear: The weapon pierces the target, weakening its attacks. The target is clumsy 1 until the start of your next turn.


Related Items

NameLevelRarityDamage
Dancer's Spear-Common1d6
Elven Branched Spear-Uncommon1d6
Lance of Sun's Radiance11Rare1d8
Knight Captain's Lance13Uncommon1d8
Cavalry Commander's Lance6Uncommon1d8
Alicorn Lance5Uncommon1d8
Radiant Lance15Uncommon1d8
Bladed Scarf-Uncommon1d6
Breaching Pike-Uncommon1d6
Dueling Spear-Uncommon1d8
Filcher's Fork-Uncommon1d4
Gill Hook-Uncommon1d10
Injection Spear-Uncommon1d8
Lance-Common1d8
Batsbreath Cane10Common1d6
Giant Squid Lash10Uncommon1d4
Devil's Trident9Unique1d8
Rat-Catcher Trident11Uncommon1d8
Whip of Compliance9Uncommon1d4
Constricting Meteor8Uncommon1d8