Item: Lance

TypeWeapon
Level0
Rarity
Common
Base ItemLance
CategoryMartial
GroupSpear
Damage1d8 piercing
Price1 gp
UsageHeld in two hands
PublicationPathfinder Player CoreRemaster

This spear-like weapon is used by a mounted creature to deal a great deal of damage.


Trait Effects

Deadly: On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon’s damage. This increases to two dice if the weapon has a _greater striking rune_ and three dice if the weapon has a _major striking rune_. For instance, a rapier with a _greater striking rune_ deals 2d8 extra piercing damage on a critical hit. An ability that changes the size of the weapon’s normal damage dice doesn’t change the size of its deadly die.

Jousting: The weapon is suited for mounted combat with a harness or similar means. When mounted, if you moved at least 10 feet on the action before your attack, add a circumstance bonus to damage for that attack equal to the number of damage dice for the weapon. In addition, while mounted, you can wield the weapon in one hand, changing the damage die to the listed value. As a part of your action to Mount a creature, you can switch your grip on a jousting weapon to one-handed. After that, changing your grip takes the same actions described on page 268. If you dismount while wielding a jousting weapon onehanded, you can switch to using two hands as part of that action if you have a hand free at that point. If not, you’ll still be holding the weapon in one hand, but not wielding it.

Reach: This weapon can be used to attack enemies up to 10 feet away instead of only adjacent enemies. For creatures with reach, the weapon increases their reach by 5 feet.


Critical Specialisation Effects

Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.

Spear: The weapon pierces the target, weakening its attacks. The target is clumsy 1 until the start of your next turn.


Related Items

NameLevelRarityPriceDamage
Alicorn Lance5Uncommon150 gp1d8
Cavalry Commander's Lance6Uncommon225 gp1d8
Lance of Sun's Radiance11Rare1450 gp1d8
Knight Captain's Lance13Uncommon3000 gp1d8
Radiant Lance15Uncommon5750 gp1d8
Blast Lance4Uncommon100 gp1d8
Blast Lance (Greater)8Uncommon500 gp1d8
Elven Branched Spear-Uncommon3 gp1d6
War Lance-Uncommon4 gp1d8
Breaching Pike-Uncommon8 gp1d6
Dancer's Spear-Common3 gp1d6
Gill Hook-Uncommon2 gp1d10
Injection Spear-Uncommon3 gp1d8
Grounding Spike10Uncommon950 gp1d6
Dueling Spear-Uncommon2 gp1d8
Fauchard-Common14 sp1d8
Filcher's Fork-Uncommon1 gp1d4
Glaive-Common1 gp1d8
Naginata-Uncommon3 gp1d8
Trident-Common1 gp1d8