Item: Shattered Plan
Though the body of this +2 striking impactful boomerang is riddled with glowing hairline cracks, the weapon feels reassuringly solid in the hand. If you damage a target that has been struck by a rime foil within the last round, you bruise its chilled body, and the target takes a –5-foot penalty to all its Speeds, or a –10-foot penalty on a critical hit.
Special The shattered plan pairs with the Rime Foil.
Trait Effects
Recovery: Recovery weapons are thrown weapons designed to return to the thrower when they miss the target. When you make an unsuccessful thrown Strike with this weapon, it flies back to your hand after the Strike is complete, allowing you to try again. If your hands are full when the weapon returns, it falls to the ground in your space.
Thrown: You can throw this weapon as a ranged attack; it is a ranged weapon when thrown. You add your Strength modifier to damage as you would for a melee weapon. When this trait appears on a melee weapon, it also includes the range increment. Ranged weapons with this trait use the range increment in the weapon’s Range entry.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Club: You knock the target away from you up to 10 feet. This is forced movement.
Related Items
| Name | Level | Rarity | Price | Damage |
|---|---|---|---|---|
| Boomerang | - | Uncommon | 2 sp | 1d6 |
| Sensei's Parasol | 11 | Rare | 1400 gp | 1d8 |
| Spore Sap | 11 | Uncommon | 1250 gp | 1d6 |
| Batsbreath Cane | 10 | Common | 950 gp | 1d6 |
| Dragontooth Club | 13 | Uncommon | 3000 gp | 1d6 |
| Dragontooth Leiomano | 13 | Common | 3000 gp | 1d6 |
| Deflecting Branch | 14 | Uncommon | 4500 gp | 1d10 |
| Worldringer (Greater) | 14 | Uncommon | 4200 gp | 1d6 |
| Kinetic Club | 7 | Uncommon | 325 gp | 1d10 |
| Acrobat's Staff | 6 | Uncommon | 235 gp | 1d8 |
| Chatterer of Follies | 6 | Uncommon | 200 gp | 1d6 |
| Conflagration Club | 6 | Common | 250 gp | 1d10 |
| Dragonscale Bo Staff | 6 | Common | 240 gp | 1d8 |
| Dragonscale Staff | 6 | Common | 240 gp | 1d8 |
| Gearblade | 17 | Rare | 13000 gp | 1d10 |
| Worldringer | 5 | Uncommon | 160 gp | 1d6 |
| Staff of Sun Wukong | 20 | Unique | - | 1d8 |
| Bo Staff | - | Common | 2 sp | 1d8 |
| Chakri | - | Uncommon | 2 sp | 1d6 |
| Cruuk | - | Common | 4 sp | 1d6 |