Item: Reinforced Stock
A reinforced stock is a weighted crossbow, firearm haft, or grip customized for striking in melee.
Trait Effects
Finesse: You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still calculate damage using Strength.
Two-Hand: This weapon can be wielded with two hands to change its weapon damage die to the indicated value. This change applies to all the weapon’s damage dice.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Club: You knock the target away from you up to 10 feet. This is forced movement.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Exquisite Sword Cane Sheath | - | Common | 1d4 |
| Nunchaku | - | Uncommon | 1d6 |
| Probing Cane | - | Common | 1d6 |
| Whipstaff | - | Uncommon | 1d6 |
| Batsbreath Cane | 10 | Common | 1d6 |
| Bayonet | - | Common | 1d4 |
| Bo Staff | - | Common | 1d8 |
| Boomerang | - | Uncommon | 1d6 |
| Cruuk | - | Common | 1d6 |
| Fighting Stick | - | Uncommon | 1d6 |
| Gaff | - | Common | 1d6 |
| Greatclub | - | Common | 1d10 |
| Griffon Cane | - | Common | 1d6 |
| Khakkhara | - | Uncommon | 1d6 |
| Leiomano | - | Uncommon | 1d6 |
| Macuahuitl | - | Uncommon | 1d8 |
| Sap | - | Common | 1d6 |
| Tetsubo | - | Uncommon | 1d10 |
| Worldringer | 5 | Uncommon | 1d6 |
| Acrobat's Staff | 6 | Uncommon | 1d8 |