Item: Spectral Nightshade

Level13
Rarity
Uncommon
CategoryPoison
Price450 gp
UsageHeld in one hand
PublicationPathfinder #160: Assault on Hunting Lodge SevenLegacy

Activate 1 Interact

Belladonna cultivated in planes hazardous to living visitors, such as the Shadow Plane or the Boneyard, grow with a strange, skeletal look to their branches. The leaves and berries of these extraplanar plants are partly incorporeal and significantly more toxic than belladonna grown on the Material Plane. When imbued with spirit-twisting magic, spectral nightshade quickly drains away the victim's vitality and makes colors painfully bright and bewildering. Spectral nightshade doesn't affect creatures that have no spirit; if a possessing spirit inhabits a body that takes poison damage from spectral nightshade, the possessor takes an equal amount of force damage, even if the possessor can't be affected directly by poisons.


Saving Throw DC 33 Fortitude

Onset 1 minute

Maximum Duration 6 minutes

Stage 1 10d6 poison damage and Dazzled(1 minute)

Stage 2 13d6 poison damage and Drained 1 (1 minute)

Stage 3 15d6 poison damage, Confused, and Drained 2 (1 minute)


Craft Requirements Supply one casting of Spirit Blast.


Trait Effects

Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.

Divine: This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to divine magic.

Ingested: An ingested poison is activated by applying it to food or drink to be consumed by a living creature, or by placing it directly into a living creature’s mouth. A creature attempts a saving throw against such a poison when it consumes the poison or the food or drink treated with the poison. The onset time of ingested poisons typically ranges anywhere from 1 minute to 1 day

Poison: An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.


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