Item: Repulsion Resin

Level16
Rarity
Uncommon
CategoryPoison
Price1650 gp
UsageHeld in one hand
PublicationPathfinder #160: Assault on Hunting Lodge SevenLegacy

Activate 1 Interact

This clear, tasteless tar causes the victim to emit waves of harmful mental energy that repel other creatures. Desperate users might consume this poison to keep enemies at bay despite the poison's debilitating effects. While you're Stupefied from this poison, a creature that starts its turn within 10 feet of you or approaches within 10 feet of you must attempt a DC 35 Will saving throw. On a failure, the creature can't voluntarily move closer to you; this is a mental effect. Once the approaching creature has attempted to save, it uses the same result for all saves from that dose of repulsion resin.


Saving Throw DC 38 Fortitude

Onset 10 minutes

Maximum Duration 6 minutes

Stage 1 12d6 mental damage and stupefied 1 (1 minute)

Stage 2 16d6 poison damage and stupefied 1 (1 minute)

Stage 3 20d6 poison damage and Stupefied 2 (1 minute)


Craft Requirements Supply one casting of Repulsion.


Trait Effects

Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.

Divine: This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to divine magic.

Ingested: An ingested poison is activated by applying it to food or drink to be consumed by a living creature, or by placing it directly into a living creature’s mouth. A creature attempts a saving throw against such a poison when it consumes the poison or the food or drink treated with the poison. The onset time of ingested poisons typically ranges anywhere from 1 minute to 1 day

Poison: An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.


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