Item: Nightmare Salt

Level20
Rarity
Rare
CategoryPoison
Price14000 gp
UsageHeld in two hands
PublicationPathfinder Treasure Vault (Remastered)Remaster

Activate 1 (manipulate)


This potent poison consists of crystals whose flavor and appearance mimics edible salt but whose effects are deadly; victims experience periods of waking nightmares that overload the senses and eventually result in death through a combination of shock and exhaustion.

Saving Throw DC 43 Fortitude

Onset 1 hour

Maximum Duration 5 days

Stage 1 Frightened 2 once every 1d4 hours, plus Fatigued (1 day)

Stage 2 Confused for 1 minute once every 1d4 hours, plus Frightened 3 and fatigued (1 day)

Stage 3 frightened 3, plus confused for 1d4 minutes, once every hour, plus fatigued (1 day)

Stage 4 death


Trait Effects

Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.

Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.

Ingested: An ingested poison is activated by applying it to food or drink to be consumed by a living creature, or by placing it directly into a living creature’s mouth. A creature attempts a saving throw against such a poison when it consumes the poison or the food or drink treated with the poison. The onset time of ingested poisons typically ranges anywhere from 1 minute to 1 day

Poison: An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.


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