Item: Toiler's Gruel
Activate 1 (manipulate)
The primary ingredient of this chalky, plain-tasting blue gruel is the memory-altering cytillesh fungus so prized by deros. Hryngars favor toiler's gruel as a primary source of food for their captives, for those who ingest it are robbed of their memories and grow more compliant. Toiler's gruel resets its maximum duration if ingested by a creature already under its effects. Subsequent exposure makes the memory loss of stage 3 cumulative.
Saving Throw DC 19 Fortitude
Maximum Duration 3 days
Stage 1 Stupefied 1 (10 minutes)
Stage 2 stupefied 1, and memories of the previous hour are forever eliminated from the victim's consciousness (1 hour)
Stage 3 stupefied 1, and the mold dulls memories of the previous day, forcing the victim to make a DC 19 Will save to recall all but the most simple and routine events during that period (1 day)
Trait Effects
Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Ingested: An ingested poison is activated by applying it to food or drink to be consumed by a living creature, or by placing it directly into a living creature’s mouth. A creature attempts a saving throw against such a poison when it consumes the poison or the food or drink treated with the poison. The onset time of ingested poisons typically ranges anywhere from 1 minute to 1 day
Poison: An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.
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