Item: Sky Hammer
The sturdy head of this +3 major striking Flaming Shock orichalcum warhammer is shaped like a blazing comet.
Activate—Comet Fall R (concentration)
Trigger Your attack roll with the sky hammer is a critical success
Effect A 6th-rank arcane Fireball spell explodes, centered on the sky hammer. The spell DC is 45. You are immune to the fireball's effect, though your allies are not.
Craft Requirements Supply a casting of fireball (6th rank), and the initial raw materials must include 12,375 gp of orichalcum.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Hammer: The target is knocked prone unless they succeed at a Fortitude save against your class DC.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Dwarven Thrower | 13 | Common | 1d8 |
| Storm Hammer | 3 | Common | 1d8 |
| Draddeth's Edge | 16 | Unique | 1d8 |
| Blessed Reformer | 14 | Uncommon | 1d8 |
| Warhammer | 0 | Common | 1d8 |
| Temperbrand | 20 | Unique | 1d12 |
| Jistkan Colossus Crusher | 15 | Rare | 1d12 |
| Catoblepas Maul | 13 | Uncommon | 1d12 |
| Faultline Hammer | 6 | Uncommon | 1d6 |
| Earthbreaker | 0 | Common | 1d6 |
| Maul | 0 | Common | 1d12 |
| Cayden's Tankard | 25 | Unique | 1d6 |
| Deflecting Branch | 14 | Uncommon | 1d10 |
| Kinetic Club | 7 | Uncommon | 1d10 |
| Chatterer of Follies | 6 | Uncommon | 1d6 |
| Conflagration Club | 6 | Common | 1d10 |
| Metronomic Hammer | 5 | Uncommon | 1d6 |
| Gnome Hooked Hammer | 0 | Uncommon | 1d6 |
| Light Hammer | 0 | Common | 1d6 |
| Long Hammer | 0 | Common | 1d8 |