Item: Faultline Hammer

TypeWeapon
Level6
Rarity
Uncommon
Base ItemEarthbreaker
CategoryMartial
GroupHammer
Damage1d6 bludgeoning
Price250 gp
UsageHeld in one hand

The steel head of this +1 striking earthbreaker has a large crack that zigzags down its center, making it look like it could crack in half with any swing. This belies the hammer's strength; its strikes can shatter stone with ease.

Activate—Create Faultline f (concentrate)

Frequency once per day

Trigger You Strike an object or raised shield with the faultline hammer and would deal piercing damage to that object


Effect Until the end of your next turn, any weapon that Strikes the object deals additional damage as though the weapon had the razing trait. The triggering Strike also deals this additional damage.


Critical Specialisation Effects

Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.

Hammer: The target is knocked prone unless they succeed at a Fortitude save against your class DC.


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