Item: Big Boom Gun
Developed by a goblin weaponsmith who missed the "hand" part of "hand cannon," this comically oversized gun has a heavily reinforced barrel and is loaded with a worrisome quantity of gunpowder. This hand cannon is a martial weapon instead of a simple weapon. It has the fatal d12 trait and a range increment of 20 feet. It also has the following modified critical failure condition.
Critical Failure The attack misses, the weapon misfires, and you take 1d12 fire damage as it explodes in your face.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Firearm: The target must succeed at a Fortitude save against your class DC or be stunned 1.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Spoon Gun | 1 | Uncommon | 1d6 |
| Shobhad Longrifle | 1 | Rare | 1d8 |
| Arquebus | 0 | Uncommon | 1d8 |
| Liar's Gun | 7 | Uncommon | 1d4 |
| Tentacle Cannon | 7 | Uncommon | 1d8 |
| Mindlance | 8 | Uncommon | 1d8 |
| Hex Blaster | 11 | Unique | 1d8 |
| Reaper's Grasp | 11 | Unique | 1d8 |
| Tentacle Cannon (Greater) | 13 | Uncommon | 1d8 |
| Tentacle Cannon (Major) | 17 | Uncommon | 1d8 |
| Axe Musket | 1 | Uncommon | 1d6 |
| Double-Barreled Musket | 1 | Uncommon | 1d6 |
| Dueling Pistol | 1 | Uncommon | 1d6 |
| Gnome Amalgam Musket | 1 | Uncommon | 1d6 |
| Gun Sword | 1 | Uncommon | 1d10 |
| Hammer Gun | 1 | Uncommon | 1d6 |
| Jezail | 1 | Uncommon | 1d8 |
| Slide Pistol | 1 | Uncommon | 1d6 |
| Three-peaked Tree | 1 | Uncommon | 1d6 |
| Black Powder Knuckle Dusters | 0 | Uncommon | 1d4 |