Item: Staff of Fire (Greater)
This staff resembles a blackened and burned length of ashen wood. You can Interact to touch the tip of this staff to a torch, tinder, or a flammable substance to ignite a flame.
Activate Cast a Spell
Effect You expend a number of charges from the staff to cast a spell from its list.
- Cantrip Ignition
- 1st Breathe Fire
- 2nd Breathe Fire, Floating Flame
- 3rd Floating Flame, Fireball
Craft Requirements Supply one casting of all listed ranks of all listed spells.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Club: You knock the target away from you up to 10 feet. This is forced movement.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Animal Staff (Greater) | 8 | Common | 1d4 |
| Atmospheric Staff | 8 | Uncommon | 1d4 |
| Boreal Staff | 8 | Common | 1d4 |
| Composer Staff (Greater) | 8 | Common | 1d4 |
| Mentalist's Staff (Greater) | 8 | Common | 1d4 |
| Poisoner's Staff (Greater) | 8 | Uncommon | 1d4 |
| Spore Shephard's Staff (Greater) | 8 | Uncommon | 1d4 |
| Staff of Air (Greater) | 8 | Common | 1d4 |
| Staff of Earth (Greater) | 8 | Common | 1d4 |
| Staff of Healing (Greater) | 8 | Common | 1d4 |
| Staff of Illumination | 8 | Common | 1d4 |
| Staff of Water (Greater) | 8 | Common | 1d4 |
| Beast Staff | 7 | Common | 1d4 |
| Spellstriker Staff | 7 | Common | 1d4 |
| Spy Staff | 7 | Uncommon | 1d4 |
| Staff of Nature's Cunning | 7 | Common | 1d4 |
| Staff of the Ruling Beast | 9 | Unique | 1d4 |
| Zombie Staff | 7 | Common | 1d4 |
| Accursed Staff | 6 | Common | 1d4 |
| Accursed Staff (Greater) | 10 | Common | 1d4 |