Item: Spy Staff

TypeWeapon
Level7
Rarity
Uncommon
Base ItemStaff
CategorySimple
GroupClub
Damage1d4 bludgeoning
Price340 gp
UsageHeld in one hand

In its normal form, a spy staff is a slim rod of burnished wood with subtle etchings of eyes upon its sides. The first to develop the spy staff were agents of Andoran's Twilight Talons, but such staves have spread to other espionage agencies.


Activate 1 (concentrate)


Effect You change the shape and appearance of this staff to that of an ordinary handheld accessory of your choosing of the same Bulk. The staff's statistics don't change. Only a creature benefiting from truesight or a similar effect can attempt to disbelieve this illusion, with a DC of 27.


Activate Cast a Spell


Effect You expend a number of charges from the staff to cast a spell from its list.


Craft Requirements Supply one casting of all listed ranks of all listed spells.


Critical Specialisation Effects

Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.

Club: You knock the target away from you up to 10 feet. This is forced movement.


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