Item: Fluid Form Staff
A glass orb atop this metal staff contains fine sand. While wielding the staff, you gain a +2 circumstance bonus to Perception checks to identify morph and polymorph magic.
Activate Cast a Spell
Effect You expend a number of charges from the staff to cast a spell from its list.
- 1st Pest Form
- 2nd Animal Form, Enlarge, Shrink
Craft Requirements Supply one casting of all listed levels of all listed spells.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Club: You knock the target away from you up to 10 feet. This is forced movement.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Accursed Staff | 6 | Common | 1d4 |
| Guardian Staff | 6 | Common | 1d4 |
| Librarian Staff | 6 | Common | 1d4 |
| Lyrakien Staff | 6 | Common | 1d4 |
| Ringmaster's Staff | 6 | Uncommon | 1d4 |
| Staff of Control | 6 | Common | 1d4 |
| Staff of Elemental Power | 6 | Common | 1d4 |
| Staff of Final Rest | 6 | Uncommon | 1d4 |
| Staff of Impossible Visions | 6 | Uncommon | 1d4 |
| Staff of Metal | 6 | Common | 1d4 |
| Staff of Phantasms | 6 | Common | 1d4 |
| Staff of Protection | 6 | Common | 1d4 |
| Staff of Providence | 6 | Common | 1d4 |
| Staff of Summoning | 6 | Common | 1d4 |
| Staff of the Dead | 6 | Common | 1d4 |
| Staff of the Desert Winds | 6 | Common | 1d4 |
| Staff of the Dreamlands | 6 | Uncommon | 1d4 |
| Staff of the Tempest | 6 | Common | 1d4 |
| Staff of the Unblinking Eye | 6 | Uncommon | 1d4 |
| Verdant Staff | 6 | Common | 1d4 |