Item: Spiral Athame
The pommel of this +4 major striking disruptive ghost touch high-grade silver dagger is a black glass orb that contains a tiny blue comet that spirals through the orb's interior. Strikes with the dagger deal an additional 1d8 vitality damage to worshippers of Urgathoa and to anyone who has ever created or summoned an undead creature. While the dagger is in your possession, you gain a +4 circumstance bonus to Medicine checks and to Midwifery Lore checks. If you're a worshipper of Pharasma, you gain imprecise lifesense with a range of 60 feet while holding the dagger. If you're undead or a worshipper of Urgathoa, you're Stupefied 4 while holding the dagger.
Despite its utility in combat, the Spiral Athame is intended as a ritual implement, meant to bless newborns and protect them from the predations of undead. If you use the Spiral Athame to cut the umbilical cord of a newly born creature, that creature gains resistance to void damage equal to their level (minimum 1) and gains a +2 status bonus to saving throws against death effects and necromancy. These bonuses are permanent. Additionally, that creature can never become an undead creature.
Activate 2 command, Interact (divine, necromancy)
Effect You point the Spiral Athame at a corpse within 30 feet, shielding it from corruption. The Spiral Athame casts 5th-rank Peaceful Rest on the corpse.
Activate 2 command, interact (divine, necromancy)
Effect You point the Spiral Athame to the sky and pray, warding creatures against undead. This has the effect of 3rd-rank Circle Of Protection, except it wards against undead creatures rather than creatures of a specified alignment, and the emanation is centered on the Spiral Athame.
Destruction If an undead creature uses the Spiral Athame to slay a psychopomp usher while within the Boneyard, the Spiral Athame's pommel shatters and the Spiral Athame becomes a mundane, high-grade silver dagger with no special abilities.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Knife: The target takes 1d6 persistent bleed damage. You gain an item bonus to this bleed damage equal to the weapon's item bonus to attack rolls.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Apotheosis Knife | 20 | Rare | 1d4 |
| Bloody Fang | 15 | Rare | 1d4 |
| Blink Blade | 12 | Uncommon | 1d4 |
| Gloaming Shard | 11 | Common | 1d4 |
| Shadefield Knife | 9 | Rare | 1d4 |
| Spellender | 9 | Uncommon | 1d4 |
| Flaying Knife | 8 | Uncommon | 1d4 |
| Bellicose Dagger | 7 | Rare | 1d4 |
| Undead Scourge | 7 | Uncommon | 1d4 |
| Lady's Knife | 6 | Uncommon | 1d4 |
| Dagger of Eternal Sleep | 5 | Uncommon | 1d4 |
| Dog-Bone Knife | 5 | Uncommon | 1d4 |
| Heartripper Blade | 5 | Rare | 1d4 |
| Poisonous Dagger | 5 | Common | 1d4 |
| Serpent Dagger | 5 | Common | 1d4 |
| Fiend's Hunger | 4 | Unique | 1d4 |
| Ghast Stiletto | 3 | Common | 1d4 |
| Ghoul Stiletto | 3 | Common | 1d4 |
| Little Love | 3 | Rare | 1d4 |
| Dagger | 0 | Common | 1d4 |