Item: Ready
A ready rune draws component pieces of a suit of armor toward one another, making it extremely fast to get into. You can don light armor with a ready rune as a single action, or medium or heavy armor with a ready rune as a 2-action activity.
Trait Effects
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Related Items
| Name | Level | Rarity | Price |
|---|---|---|---|
| Aim-Aiding | 6 | Common | 225 gp |
| Deflecting | 6 | Common | 230 gp |
| Demolishing | 6 | Rare | 225 gp |
| Energizing | 6 | Uncommon | 250 gp |
| Flickering | 6 | Uncommon | 250 gp |
| Hauling | 6 | Uncommon | 225 gp |
| Quenching | 6 | Common | 250 gp |
| Shifting | 6 | Common | 225 gp |
| Swallow-Spike | 6 | Common | 200 gp |
| Adamantine Echo | 5 | Rare | - |
| Armor Potency (+1) | 5 | Common | 160 gp |
| Assisting | 5 | Common | 125 gp |
| Bolka's Blessing | 5 | Uncommon | 160 gp |
| Called (Lastwall) | 7 | Common | 350 gp |
| Conducting | 7 | Common | 300 gp |
| Convincing | 5 | Common | 45 gp |
| Deathdrinking | 7 | Rare | 360 gp |
| Deathless | 7 | Uncommon | 330 gp |
| Earthbinding | 5 | Common | 125 gp |
| Fearsome | 5 | Common | 160 gp |