Item: Hauling
Hauling weapons are adept at moving creatures around the battlefield after a successful attack.
Activate R Command
Frequency once per hour
Trigger You succeed at an attack roll to Strike with a weapon with the hauling rune
Effect The target must succeed at a DC 20 Reflex save or be moved 5 feet in a direction you choose. This is forced movement.
Trait Effects
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Aim-Aiding | 6 | Common |
| Demolishing | 6 | Rare |
| Energizing | 6 | Uncommon |
| Flickering | 6 | Uncommon |
| Quenching | 6 | Common |
| Ready | 6 | Common |
| Shifting | 6 | Common |
| Swallow-Spike | 6 | Common |
| Adamantine Echo | 5 | Rare |
| Armor Potency (+1) | 5 | Common |
| Assisting | 5 | Common |
| Bolka's Blessing | 5 | Uncommon |
| Called (Lastwall) | 7 | Common |
| Conducting | 7 | Common |
| Deathdrinking | 7 | Rare |
| Deathless | 7 | Uncommon |
| Earthbinding | 5 | Common |
| Fearsome | 5 | Common |
| Flurrying | 7 | Common |
| Hooked | 5 | Rare |