Item: Exsanguinating Ammunition (Major)
Ammunition any
Activate 1 (manipulate)
This ammunition includes a small reservoir of a tacky red substance that coats the ammunition when you activate it. The substance makes a creature bleed more freely. For 1 minute after you deal damage to a creature with an activated exsanguinating ammunition that creature gains weakness 5 to persistent bleed damage. In addition, the DC of any flat checks to end persistent bleed damage increases from 15 to 17 (from 10 to 12 when receiving particularly effective assistance) for the duration.
Trait Effects
Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Related Items
| Name | Level | Rarity | Price |
|---|---|---|---|
| Ooze Ammunition (Greater) | 12 | Common | 350 gp |
| Bane Ammunition (Greater) | 11 | Common | 250 gp |
| Blister Ammunition (Moderate) | 11 | Common | 210 gp |
| Elemental Ammunition (Greater, Acid) | 11 | Common | 210 gp |
| Elemental Ammunition (Greater, Cold) | 11 | Common | 210 gp |
| Elemental Ammunition (Greater, Electricity) | 11 | Common | 210 gp |
| Elemental Ammunition (Greater, Fire) | 11 | Common | 210 gp |
| Elemental Ammunition (Greater, Poison) | 11 | Common | 210 gp |
| Rusting Ammunition (Moderate) | 13 | Common | 600 gp |
| Life Shot (Greater) | 14 | Common | 750 gp |
| Life Shot (Moderate) | 10 | Common | 200 gp |
| Blister Ammunition (Greater) | 16 | Common | 1400 gp |
| Exsanguinating Ammunition (Greater) | 8 | Common | 80 gp |
| Life Shot (Major) | 16 | Common | 1500 gp |
| Awakened Adamantine Shot | 18 | Uncommon | 3500 gp |
| Life Shot (Lesser) | 6 | Common | 50 gp |
| Ooze Ammunition (Major) | 18 | Common | 3250 gp |
| Ooze Ammunition (Moderate) | 6 | Common | 42 gp |
| Rusting Ammunition (Greater) | 18 | Common | 600 gp |
| Bane Ammunition (Moderate) | 5 | Common | 25 gp |