Item: Ooze Ammunition (Major)
Ammunition any
Activate 1 (manipulate)
Ooze ammunition is a capsule containing a sticky substance. If you hit a creature with activated ooze ammunition, it deals acid damage instead of its normal damage type, and the creature then takes a –15-foot penalty to Speed and 4d4 persistent,acid damage until it ends the effects. On a critical hit, the creature is Immobilized for 1 round in addition to the other effects. The target can end the effects by Escaping (DC 38) the sticky foam. Other creatures can provide the action, although doing so deals half the ammunition's persistent acid damage to the assisting creature. A creature that ends the effect still takes the persistent damage that turn.
@UUID[Compendium.pf2e.equipment-effects.Item.Effect: Ooze Ammunition]
Related Items
| Name | Level | Rarity |
|---|---|---|
| Ooze Ammunition (Greater) | 12 | Common |
| Elemental Ammunition (Greater, Acid) | 11 | Common |
| Ooze Ammunition (Moderate) | 6 | Common |
| Elemental Ammunition (Moderate, Acid) | 5 | Common |
| Eroding Bullet | 5 | Uncommon |
| Ooze Ammunition (Lesser) | 2 | Common |
| Elemental Ammunition (Lesser, Acid) | 1 | Common |
| Awakened Adamantine Shot | 18 | Uncommon |
| Rusting Ammunition (Greater) | 18 | Common |
| Blister Ammunition (Greater) | 16 | Common |
| Life Shot (Major) | 16 | Common |
| Life Shot (True) | 20 | Common |
| Life Shot (Greater) | 14 | Common |
| Rusting Ammunition (Moderate) | 13 | Common |
| Exsanguinating Ammunition (Major) | 12 | Common |
| Bane Ammunition (Greater) | 11 | Common |
| Blister Ammunition (Moderate) | 11 | Common |
| Elemental Ammunition (Greater, Cold) | 11 | Common |
| Elemental Ammunition (Greater, Electricity) | 11 | Common |
| Elemental Ammunition (Greater, Fire) | 11 | Common |