Item: Eroding Bullet

TypeAmmo
Level5
Rarity
Uncommon
Price22 gp
PublicationPathfinder Guns & Gears

Ammunition round

Activate 1 (manipulate)


Eroding bullets cast a faint green glow, and smell like the sickly- sweet organic gases that rise from corpses. Handling an eroding bullet without gloves deals 1 acid damage and leaves the putrid scent coated on your fingers. Upon Striking an enemy, the glass casing inside the bullet bursts, releasing a splattering of bubbling green acid that coats the target. The target takes 2d6 persistent,acid damage in addition to the damage normally dealt by the attack.


Trait Effects

Acid: Effects with this trait deal acid damage. Creatures with this trait have a connection to magical acid.

Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.

Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.


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