Item: Bane Ammunition (Moderate)
Ammunition any
Activate 1 (manipulate)
Monster hunters favor bane ammunition that contains a capsule of reagents tailored to a particular type of creature—aberration, animal, beast, dragon, fey, giant, ooze, or both fungus and plant. Each type requires a different formula. When activated bane ammunition hits a target that has a trait matching the selected type, it takes 2d6 persistent,poison damage in addition to the damage the attack normally deals.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Blister Ammunition (Lesser) | 5 | Common |
| Elemental Ammunition (Moderate, Poison) | 5 | Common |
| Bane Ammunition (Lesser) | 1 | Common |
| Elemental Ammunition (Lesser, Poison) | 1 | Common |
| Bane Ammunition (Greater) | 11 | Common |
| Blister Ammunition (Moderate) | 11 | Common |
| Elemental Ammunition (Greater, Poison) | 11 | Common |
| Blister Ammunition (Greater) | 16 | Common |
| Elemental Ammunition (Moderate, Acid) | 5 | Common |
| Elemental Ammunition (Moderate, Cold) | 5 | Common |
| Elemental Ammunition (Moderate, Electricity) | 5 | Common |
| Elemental Ammunition (Moderate, Fire) | 5 | Common |
| Eroding Bullet | 5 | Uncommon |
| Freeze Ammunition | 5 | Common |
| Exsanguinating Ammunition | 4 | Common |
| Glue Bullet | 4 | Uncommon |
| Life Shot (Lesser) | 6 | Common |
| Ooze Ammunition (Moderate) | 6 | Common |
| Aromatic Ammunition | 2 | Common |
| Exsanguinating Ammunition (Greater) | 8 | Common |