Item: Life Shot (Moderate)
Ammunition round
Activate 1 (manipulate)
Life shot is a special cartridge that carries a small dose of elixir of life. A creature hit by activated life shot takes no damage from the successful attack, instead receiving 5d4+7 healing and gaining a +2 item bonus to saving throws against diseases and poisons for 1 minute. On a critical hit, roll the healing received twice and take the better result (this is a fortune effect). A target willing to be hit by this attack is Off Guard against it.
Trait Effects
Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Healing: A healing effect restores a creature’s body, typically by restoring Hit Points, but sometimes by removing diseases or other debilitating effects.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Life Shot (Greater) | 14 | Common |
| Life Shot (Lesser) | 6 | Common |
| Life Shot (Major) | 16 | Common |
| Life Shot (Minor) | 2 | Common |
| Life Shot (True) | 20 | Common |
| Bane Ammunition (Greater) | 11 | Common |
| Blister Ammunition (Moderate) | 11 | Common |
| Elemental Ammunition (Greater, Acid) | 11 | Common |
| Elemental Ammunition (Greater, Cold) | 11 | Common |
| Elemental Ammunition (Greater, Electricity) | 11 | Common |
| Elemental Ammunition (Greater, Fire) | 11 | Common |
| Elemental Ammunition (Greater, Poison) | 11 | Common |
| Exsanguinating Ammunition (Greater) | 8 | Common |
| Exsanguinating Ammunition (Major) | 12 | Common |
| Ooze Ammunition (Greater) | 12 | Common |
| Rusting Ammunition (Moderate) | 13 | Common |
| Ooze Ammunition (Moderate) | 6 | Common |
| Bane Ammunition (Moderate) | 5 | Common |
| Blister Ammunition (Lesser) | 5 | Common |
| Elemental Ammunition (Moderate, Acid) | 5 | Common |