Item: Dust Pods
You hide fragile pods of pollen or other clinging powder that get in the eyes of the first creature that enters the snare's square. The creature must attempt a DC 17 Reflex saving throw. A creature dazzled by the pollen can use an Interact action to attempt a DC 5 Flat to remove the condition.
Critical Success The creature is unaffected.
Success The creature is dazzled for 1 round.
Failure The creature is dazzled for 10 minutes.
Critical Failure The creature is blinded for 1 round and dazzled for 10 minutes after.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Mechanical: A hazard with this trait is a constructed physical object.
Snare: Traps typically made by rangers, snares follow special rules that allow them to be constructed quickly and used on the battlefield.
Trap: A hazard constructed to hinder interlopers.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Alarm Snare | 1 | Common |
| Appetizing Flavor Snare | 1 | Rare |
| Battering Snare | 1 | Common |
| Caltrop Snare | 1 | Common |
| Hampering Snare | 1 | Common |
| Marking Snare | 1 | Common |
| Poison Barbs Snare | 1 | Common |
| Signaling Snare | 1 | Common |
| Smoke Screen Snare (Lesser) | 1 | Uncommon |
| Spike Snare | 1 | Common |
| Clockwork Monkey | 2 | Uncommon |
| Deadweight Snare | 2 | Uncommon |
| Expulsion Snare | 2 | Rare |
| Flare Snare | 2 | Common |
| Noisemaker Snare | 2 | Uncommon |
| Static Snare | 2 | Uncommon |
| Thunder Snare | 2 | Common |
| Clockwork Chirper | 3 | Uncommon |
| Detonating Gears Snare | 3 | Common |
| Dream Pollen Snare | 3 | Uncommon |