Item: Battering Snare
This snare consists of a flat rock or metal plate held in place with a spring or flexible branch. When triggered, the flat object swings wide and smacks the triggering creature violently. The first creature to enter its square receives 2d6 bludgeoning damage (DC 16 Basic Reflex). On a critical failure, the creature is also Stunned 1.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Mechanical: A hazard with this trait is a constructed physical object.
Nonlethal: Attacks with this weapon are nonlethal, and are used to knock creatures unconscious instead of kill them. You can use a nonlethal weapon to make a lethal attack with a –2 circumstance penalty.
Snare: Traps typically made by rangers, snares follow special rules that allow them to be constructed quickly and used on the battlefield.
Trap: A hazard constructed to hinder interlopers.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Alarm Snare | 1 | Common |
| Appetizing Flavor Snare | 1 | Rare |
| Caltrop Snare | 1 | Common |
| Dust Pods | 1 | Uncommon |
| Hampering Snare | 1 | Common |
| Marking Snare | 1 | Common |
| Poison Barbs Snare | 1 | Common |
| Signaling Snare | 1 | Common |
| Smoke Screen Snare (Lesser) | 1 | Uncommon |
| Spike Snare | 1 | Common |
| Clockwork Monkey | 2 | Uncommon |
| Deadweight Snare | 2 | Uncommon |
| Expulsion Snare | 2 | Rare |
| Flare Snare | 2 | Common |
| Noisemaker Snare | 2 | Uncommon |
| Static Snare | 2 | Uncommon |
| Thunder Snare | 2 | Common |
| Clockwork Chirper | 3 | Uncommon |
| Detonating Gears Snare | 3 | Common |
| Dream Pollen Snare | 3 | Uncommon |