Item: Atlatl
Atlatls are long, narrow pieces of shaped wood or antler used as levers to hurl darts faster and farther than would otherwise be possible. An atlatl uses darts as ammunition.
Trait Effects
Propulsive: You add half your Strength modifier (if positive) to damage rolls with a propulsive ranged weapon. If you have a negative Strength modifier, you add your full Strength modifier instead.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Dart: The target takes 1d6 persistent bleed damage. You gain an item bonus to this bleed damage equal to the weapon's item bonus to attack rolls.
Related Items
| Name | Level | Rarity | Price | Damage |
|---|---|---|---|---|
| Blowgun | - | Common | 1 sp | 1- |
| Dart | - | Common | 1 cp | 1d4 |
| Javelin | - | Common | 1 sp | 1d6 |
| Stiletto Pen | 1 | Uncommon | 8 gp | 1d4 |
| Debilitating Dart | 9 | Common | 650 gp | 1d4 |
| Stoneraiser Javelin | 11 | Uncommon | 1200 gp | 1d6 |
| Hardened Harrow Deck | 14 | Rare | 4350 gp | 1d4 |
| Sling | - | Common | - | 1d6 |
| Caterwaul Sling | 5 | Common | 155 gp | 1d6 |
| Whip-Tongue Sling | 11 | Uncommon | 1250 gp | 1d6 |
| Air Repeater | - | Uncommon | 4 gp | 1d4 |
| Alchemical Crossbow | - | Uncommon | 25 gp | 1d8 |
| Battle Lute | - | Uncommon | 7 gp | 1d4 |
| Clan Dagger | - | Uncommon | 2 gp | 1d4 |
| Club | - | Common | - | 1d6 |
| Coat Pistol | - | Uncommon | 5 gp | 1d4 |
| Corset Knife | - | Common | 3 sp | 1d4 |
| Crossbow | - | Common | 3 gp | 1d8 |
| Dagger | - | Common | 2 sp | 1d4 |
| Fighting Oar | - | Uncommon | 5 sp | 1d8 |