Item: Alchemical Crossbow
This crossbow can deliver alchemically infused bolts. The strange weapon has a metal bracket mounted on the side of the stock near the lath. As an action, you can load a single lesser alchemical bomb into the bracket; this bomb must be one that deals energy damage (such as an acid flask, alchemist's fire, bottled lightning, frost vial, or thunderstone).
The next three attacks made with the crossbow deal [[/r 1d6]] damage of the bomb's damage type in addition to the crossbow's normal damage. If the second and third attacks are not all made within 1 minute of the first attack, the bomb's energy is wasted. These attacks never deal splash damage or other special effects of the bomb and are not modified by any abilities that add to or modify a bomb's effect.
The addition of the bracket serves to unbalance the weapon, reducing its range to 30 feet. It otherwise functions as a crossbow (when determining damage, reload, and so on). Creatures use their crossbow proficiency when using the alchemical crossbow.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Crossbow: The target takes 1d8 persistent bleed damage. You gain an item bonus to this bleed damage equal to the weapon's item bonus to attack rolls.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Crossbow | 0 | Common | 1d8 |
| Hand Crossbow | 0 | Common | 1d6 |
| Heavy Crossbow | 0 | Common | 1d10 |
| Spiritsight Crossbow | 8 | Uncommon | 1d8 |
| Tidal Crossbow | 13 | Rare | 1d8 |
| Alchemical Gauntlet | 1 | Common | 1d4 |
| Spellsap Grenade | 12 | Rare | 1d6 |
| Spellsap Grenade (Greater) | 18 | Rare | 1d6 |
| Air Repeater | 0 | Uncommon | 1d4 |
| Atlatl | 0 | Common | 1d6 |
| Battle Lute | 0 | Uncommon | 1d4 |
| Blowgun | 0 | Common | 1 |
| Clan Dagger | 0 | Uncommon | 1d4 |
| Club | 0 | Common | 1d6 |
| Coat Pistol | 0 | Uncommon | 1d4 |
| Corset Knife | 0 | Common | 1d4 |
| Dagger | 0 | Common | 1d4 |
| Dart | 0 | Common | 1d4 |
| Fighting Oar | 0 | Uncommon | 1d8 |
| Fire Lance | 0 | Uncommon | 1d6 |