Item: Spiritsight Crossbow
This +1 striking ghost touch crossbow has an array of crystalline lenses and silver fittings along the stock and feels strangely light.
Activate—Ethereal Vision 1 (concentrate)
Frequency once per minute
Effect You aim through the crossbow's crystalline lenses, gaining imprecise vision onto the Ethereal Plane with a range of 60 feet in addition to your normal senses until the end of your turn. You can sense through objects in the Universe this way, and the sense is precise for detecting creatures. Because this sense detects spiritual energy, a creature that's immune to spirit can't be detected in this way.
Activate—Ethereal Shot 1
Requirements Ethereal Vision is active
Effect You Strike with the spiritsight crossbow. This shot travels through the Ethereal Plane, allowing it to pass through and ignore cover from physical objects within the range of your Ethereal Vision.
Trait Effects
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Teleportation: Teleportation effects instantaneously move something from one point in space to another. Teleportation does not usually trigger reactions based on movement.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Crossbow: The target takes 1d8 persistent bleed damage. You gain an item bonus to this bleed damage equal to the weapon's item bonus to attack rolls.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Tidal Crossbow | 13 | Rare | 1d8 |
| Crossbow | - | Common | 1d8 |
| Blink Blade | 12 | Uncommon | 1d4 |
| Alchemical Crossbow | - | Uncommon | 1d8 |
| Hand Crossbow | - | Common | 1d6 |
| Heavy Crossbow | - | Common | 1d10 |
| Animal Staff (Greater) | 8 | Common | 1d4 |
| Atmospheric Staff | 8 | Uncommon | 1d4 |
| Blast Lance (Greater) | 8 | Uncommon | 1d8 |
| Boreal Staff | 8 | Common | 1d4 |
| Bounty's Light | 8 | Unique | 1d4 |
| Composer Staff (Greater) | 8 | Common | 1d4 |
| Flaying Knife | 8 | Uncommon | 1d4 |
| Habu's Cudgel | 8 | Unique | 1d6 |
| Hydra Spear | 8 | Unique | 1d6 |
| Mentalist's Staff (Greater) | 8 | Common | 1d4 |
| Poisoner's Staff (Greater) | 8 | Uncommon | 1d4 |
| Returning Starknife | 8 | Uncommon | 1d4 |
| Spore Shephard's Staff (Greater) | 8 | Uncommon | 1d4 |
| Staff of Air (Greater) | 8 | Common | 1d4 |