Feat: Waters of Creation
Water is the source of life, and you draw upon this primordial force to heal your allies' wounds. A gentle ring ripples out from you in a @Template[emanation|distance:15], restoring (floor(@actor.level/2))d6 healing,vitality Hit Points to creatures in the area. At 12th level and every two levels thereafter, the amount restored increases by 1d6. If you are Cursebound 3 when you use Waters of Creation, the amount healed increases to (floor(@actor.level/2))d8 healing,vitality.