Item: Wizard's Tower
A wizard's tower is a tiny gaming piece carved into the form of a stone tower.
Activate (10 minutes) command, envision, Interact
Effect The gaming piece transforms into a fully furnished stone tower 80 feet high and 30 feet in diameter. The tower is topped by a peaked wooden roof, with a wooden door on the second floor accessed by wooden stairs on the tower's exterior. A spiral staircase in the center of the tower connects its 6 floors. The bottom floor is empty, ideal for storage, and the second floor is a great hall for audiences and guests. The third and fourth floors are divided into servants quarters and guest rooms, while the top two floors feature luxurious personal chambers and an alchemy lab. You can revert the tower back to its original state by climbing to the top floor and using an action to speak a command word.
Trait Effects
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Structure: A spell, item activation, or ability with the structure trait creates a magical building or other structure. The structure must be created on a plot of land free of other structures. The structure adapts to the natural terrain, adopting the structural requirements for being built there. The structure adjusts around small features such as ponds or spires of rock, but it can't be created on water or other nonsolid surfaces. If created on snow, sand dunes, or other soft surfaces with a solid surface underneath, the structure's foundation (if any) reaches the solid ground. If the structure is on a solid but unstable surface, such as a swamp or an area plagued by tremors, roll a DC 3 flat check each day; on a failure, the structure begins to sink or collapse. The structure doesn't harm creatures within the area when it appears, and it can't be created within a crowd or in a densely populated area. Any creature inadvertently caught inside the structure when it's created ends up unharmed inside the complete structure and always has a clear path of escape. A creature inside the structure when the effect ends isn't harmed, and it lands harmlessly on the ground if it was on an upper level of the structure.
Related Items
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|---|---|---|
| Memory Palace | 14 | Uncommon |
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| Sandcastle | 11 | Uncommon |
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| Explorer's Yurt | 10 | Common |
| Illusory Backdrop | 10 | Rare |
| Instant Fortress | 16 | Uncommon |
| Mountain to the Sky | 16 | Unique |
| Pocket Gala | 16 | Uncommon |
| Stone Circle | 10 | Uncommon |
| Dream Hunter's Lodge | 17 | Rare |
| Gourd Home | 9 | Rare |
| Campaign Stable | 8 | Uncommon |
| Stone Circle (Greater) | 19 | Uncommon |
| Unfolding Tree House | 7 | Uncommon |
| Gingerbread House | 6 | Uncommon |
| Private Workshop | 6 | Uncommon |
| Pocket Stage | 5 | Common |
| Marvelous Calliope | 4 | Uncommon |
| Aeon Stone (Pale Lavender Ellipsoid) | 13 | Uncommon |