Item: Man-Feller

TypeWeapon
Level7
Rarity
Unique
Base ItemBattle Axe
CategoryMartial
GroupAxe
Damage1d8 slashing
Price360 gp
UsageHeld in one hand
PublicationPathfinder Adventure: Crown of the Kobold King

This impressive-looking weapon is forged from a single piece of cold iron. Man-Feller is a +1 striking cold iron Battle Axe that strikes particularly painful wounds into the flesh of humans it hews. The battle axe deals an additional 1d6 slashing damage to any human it wounds. This benefit doesn't apply against humans disguised as other creatures. It's up to GM discretion whether this effect applies against such a disguised human.

Those who might find it amusing to point out the awkward and almost comedic duplication in the weapon's name would do well to consider that those who previously mocked the name of King Merlokrep's favorite axe to the kobold's face didn't live long enough to finish their self-congratulatory chuckles.


Trait Effects

Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Sweep: This weapon makes wide swinging attacks. When you attack with this weapon, you gain a +1 circumstance bonus to your attack roll if you already attempted to attack a different target this turn using this weapon.


Critical Specialisation Effects

Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.

Axe: Choose one creature adjacent to the initial target and within reach. If its AC is lower than your attack roll result for the critical hit, you deal damage to that creature equal to the result of the weapon damage die you rolled (including extra dice for its striking rune, if any). This damage isn't doubled, and no bonuses or other additional dice apply.


Related Items

NameLevelRarityDamage
Ulfen Shieldbreaker6Uncommon1d8
Buzzsaw Axe11Common1d8
Carver-cutter11Common1d8
Lumber Lord's Axe11Uncommon1d8
Carver-cutter (Greater)13Common1d8
Buzzsaw Axe (Greater)15Common1d8
Carver-cutter (Major)15Uncommon1d8
Carver-cutter (True)18Uncommon1d8
Buzzsaw Axe (Major)20Common1d8
Battle Axe-Common1d8
Clear Cutter's Axe9Rare1d6
Retribution Axe3Common1d12
Kithrender16Rare1d12
Adze-Common1d10
Battle Saddle-Common1d8
Greataxe-Common1d12
Hand Adze-Common1d4
Hatchet-Common1d6
Panabas-Common1d6
Blackaxe25Unique1d12