Item: Kithrender

TypeWeapon
Level16
Rarity
Rare
Base ItemGreataxe
CategoryMartial
GroupAxe
Damage1d12 slashing
Price10000 gp
UsageHeld in two hands

The head of this heavily notched +2 greater striking fearsome greataxe is crudely inscribed with the face of a hideous fiend, its fangs bared in a twisted leer. The name of the fiend has been lost to history, but legends say it took a particular delight in turning the bonds between mortal beings against them, and that it created these weapons for its mortal acolytes so that they might carry on its cruel work.

When you make a successful Strike with a kithrender, it deals 1d6 mental damage to all other enemies within 30 feet who consider the target an ally. All mental damage dealt by this weapon is doubled if the target is uniquely connected by a strong bond, such as family or a creature with the minion trait, or any kind of magical connection, such as telepathy.

Activate—Render Connection f (concentrate)

Frequency once per 10 minutes

Trigger You reduce an enemy to 0 Hit Points with this weapon


Effect Each foe within 30 feet who considers the target an ally takes an additional 6d8 mental damage (DC 35 Basic Will save).


Critical Specialisation Effects

Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.

Axe: Choose one creature adjacent to the initial target and within reach. If its AC is lower than your attack roll result for the critical hit, you deal damage to that creature equal to the result of the weapon damage die you rolled (including extra dice for its striking rune, if any). This damage isn't doubled, and no bonuses or other additional dice apply.


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