Item: Guardian Staff (Major)
A guardian staff is formed from ivory strands woven in a diamond pattern and capped with a glowing ruby. Those charged with protecting others value this staff's spells.
Activate 1 (concentrate)
Effect You raise the staff and choose an ally within 10 feet. A ruby-colored plane of force appears like a shield near the ally, granting them a +1 circumstance bonus to AC until the start of your next turn. If you use this action again, any creature you previously granted this bonus to loses it.
@UUID[Compendium.pf2e.equipment-effects.Item.Effect: Guardian Staff]
Activate Cast a Spell
Effect You expend a number of charges from the staff to cast a spell from its list.
- Cantrip Forbidding Ward
- 1st Sanctuary, Spirit Link
- 2nd Share Life, Spirit Link
- 3rd Life Connection, Spirit Link
- 4th Spirit Link, Unfettered Movement
- 5th Blessing Of Defiance, Death Ward, Spirit Link
- 6th Repulsion, Scintillating Safeguard, Spirit Link, Unfettered Movement
Craft Requirements Supply one casting of all listed ranks of all listed spells.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Club: You knock the target away from you up to 10 feet. This is forced movement.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Accursed Staff (Major) | 14 | Common | 1d4 |
| Dragonprism Staff | 14 | Common | 1d6 |
| Fluid Form Staff (Major) | 14 | Common | 1d4 |
| Poisoner's Staff (Major) | 14 | Uncommon | 1d4 |
| Staff of Control (Major) | 14 | Uncommon | 1d4 |
| Staff of Elemental Power (Major) | 14 | Common | 1d4 |
| Staff of Metal (Major) | 14 | Common | 1d4 |
| Staff of Nature's Vengeance (Greater) | 14 | Common | 1d4 |
| Staff of Phantasms (Major) | 14 | Common | 1d4 |
| Staff of Protection (Major) | 14 | Common | 1d4 |
| Staff of Providence (Major) | 14 | Common | 1d4 |
| Staff of Summoning (Major) | 14 | Common | 1d4 |
| Staff of the Dead (Major) | 14 | Common | 1d4 |
| Staff of the Tempest (Major) | 14 | Common | 1d4 |
| Staff of the Unblinking Eye (Major) | 14 | Uncommon | 1d4 |
| Beast Staff (Major) | 15 | Common | 1d4 |
| Cythbikian Staff | 15 | Unique | 1d4 |
| Spy Staff (Major) | 15 | Uncommon | 1d4 |
| Staff of Nature's Cunning (Major) | 15 | Common | 1d4 |
| Zombie Staff (Major) | 15 | Common | 1d4 |