Item: Glorious Plate
This elegant full plate is embossed with heraldic imagery and never tarnishes or loses its shine. Glorious plate is +2 resilient full plate.
In battle, glorious plate sheds bright light in a 10-foot radius, which enemies see as a blinding halo that obscures creatures other than the wearer. When an enemy looks at the wearer, it must attempt a DC 33 Will saving throw. The enemy is then temporarily immune for 1 minute.
Success The enemy is unaffected.
Failure For 1 minute, the wearer's allies within the glorious plate's 10-foot radius of light are Concealed to the enemy. Allies are concealed only while they remain within the light; if allies enter the light later, they are concealed as well.
Critical Failure As failure, except the wearer's allies are Hidden to the enemy instead of concealed.
Activate 2 command, Interact
Effect The armor casts Sanctuary on you.
Trait Effects
Bulwark: The armor covers you so completely that it provides benefits against some damaging effects. On Reflex saves to avoid a damaging effect, such as a fireball, you add a +3 modifier instead of your Dexterity modifier
Good: Good effects often manipulate energy from good-aligned Outer Planes and are antithetical to evil divine servants or divine servants of evil deities. A creature with this trait is good in alignment.
Light: Light effects overcome non-magical darkness in the area and can counteract magical darkness. You must usually target darkness magic with your light magic directly to counteract the darkness, but some light spells automatically attempt to counteract darkness.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Armor Specialisation Effects
The sturdy plate provides no purchase for a cutting edge.
Heavy Armor: You gain resistance to slashing damage equal to 2 + the value of the armor's potency rune.
Related Items
| Name | Level | Rarity | Price | AC Bonus |
|---|---|---|---|---|
| Alkenstar Phalanx | 14 | Rare | 4500 gp | 6 |
| Plate of Yled (True) | 14 | Rare | 3600 gp | 6 |
| Bismuth Armor | 13 | Uncommon | 2800 gp | 6 |
| Forgotten Shell | 13 | Rare | 2500 gp | 6 |
| Mantis Plate | 13 | Rare | 2800 gp | 6 |
| Plate Armor of the Deep | 15 | Uncommon | 6500 gp | 6 |
| Dragon Turtle Armor | 12 | Uncommon | 2000 gp | 6 |
| Dragonplate | 16 | Uncommon | 10000 gp | 6 |
| Plate of Yled (Major) | 11 | Rare | 1160 gp | 6 |
| Blast Suit | 9 | Uncommon | 650 gp | 6 |
| Juggernaut Plate | 19 | Rare | 35000 gp | 6 |
| Victory Plate | 9 | Uncommon | 675 gp | 6 |
| Containment Contraption | 8 | Uncommon | 500 gp | 6 |
| Deep Sea Plate | 8 | Rare | 500 gp | 6 |
| Incendiary Plate | 20 | Common | 70000 gp | 6 |
| Plate of Yled (Greater) | 8 | Rare | 415 gp | 6 |
| Plate of Yled | 6 | Rare | 250 gp | 6 |
| Suit of Armoire | 13 | Common | - | 6 |
| Unholy Plate | 13 | Common | 2500 gp | 6 |
| Hero's Plate | 10 | Rare | 1000 gp | 6 |