Item: Cursed Immaculate Instrument

Level12
Rarity
Rare
Price-
UsageHeld in one hand
PublicationPathfinder War of Immortals

This Immaculate Instrument has been cursed by the sublime breath it was taken from, causing it to warp, rust, or tarnish, though the holder of the instrument cannot perceive this and rationalizes away any attempt to explain the instrument's obviously cursed nature. Whenever the cursed immaculate instrument is used to produce a work, the holder must succeed on a DC 16 Flat or the work fails, leaving the holder frustrated and raising the DC of subsequent flat checks by 1. When the DC reaches 20, the work fails as normal, but the holder continues to attempt it fruitlessly to the exclusion of all other activities, including eating, drinking, and sleep, until they expire or the curse is broken.


Trait Effects

Artifact: Items with this trait are artifacts. These magic items can't be crafted by normal means, and they can't be damaged by normal means. Artifacts are always rare or unique.

Cursed: An item with this trait is cursed to cause trouble for its owner. A curse isn’t detected when the item is identified, though a critical success reveals both the presence and exact nature of the curse. Cursed items can’t be discarded once they’ve been triggered or invested the first time. The item can be removed only if the curse is removed.

Divine: This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to divine magic.

Mythic: Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling. Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons. Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities. Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.


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