Item: Apocalypse Seed
When the runelord of greed Gimmel summoned and briefly controlled the Oliphaunt of Jandelay, he set into motion events he couldn't have guessed, and the aftermath of the visitation would forever change Golarion. Neither the forces of Azlant nor Thassilon could challenge the Oliphaunt once it broke free of Gimmel's control, but that doesn't mean it didn't leave behind some small part of itself—a fragment of one of its teeth that served as a sort of seed, promising an eventual apocalypse in the land's far future. It was this tooth fragment that first drew the Ashen Man's attention to Golarion so long ago.
The Apocalypse Seed might be but a fragment of one of the Oliphaunt's teeth, but it's still as large as a barrel. The huge chunk of ivory retains a jagged edge on the side where it broke off. Otherwise, it's unblemished and of an unsettling yellow tint in coloration. Sometimes, when caught on the edge of one's peripheral vision, the surface seems covered with writhing spiral sigils, but they fade from view if directly observed. The first time a creature touches the Apocalypse Seed, they hear phantom sounds of titanic footsteps and the far-off trumpet of annihilation, drawing inexorably closer for a few moments before the sensation fades, never to be repeated for that creature again.
Activate—Oliphaunt's Cry 2 (concentrate, manipulate, sonic)
Effect Spend 1 Mythic Point. You summon the echo of the Oliphaunt's trumpeting blast, creating a 120-foot type:cone of sound. Each creature in the area must attempt a DC 45 Fortitude save with the following effects.
Critical Success The creature is unaffected.
Success The creature takes 5d10 sonic damage and is Deafened for 1 round.
Failure The creature takes 10d10 sonic damage, is Slowed 1 for 2 rounds, and is deafened for 2 rounds.
Critical Failure The creature takes 20d10 sonic damage, is Slowed 2 for 2 rounds, and is deafened for 4 rounds.
Destruction The Apocalypse Seed is destroyed if it's returned to Jandelay and thrown into the Oliphaunt's mouth. This lifts the promised apocalypse from Golarion and makes it impossible for the Oliphaunt to ever return to this world unless a new Apocalypse Seed is created and buried somewhere on Golarion.
Trait Effects
Artifact: Items with this trait are artifacts. These magic items can't be crafted by normal means, and they can't be damaged by normal means. Artifacts are always rare or unique.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Mythic: Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling. Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons. Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities. Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.
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