Item: Chromatic Robe (Greater)
The fabric of this robe is infused with ever-shifting magical energy. The robe grants resistance 10 to acid, cold, electricity, and fire damage.
Activate—Align Energy 1 (concentrate)
Effect Spend 1 Mythic Point. You align the robe's magical energies to provide heightened protection against a specific damage type, at the expense of all the others. Choose acid, cold, electricity, or fire. The robe grants resistance 20 to the chosen damage type but no resistance to the remaining three types. The effect lasts until the next time you make your daily preparations (at which point the robe returns to normal) or until you use this activation again.
Trait Effects
Invested: A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn’t invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Mythic: Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling. Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons. Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities. Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Final Scalecloak | 20 | Unique |
| Fate Tempter's Ring | 18 | Rare |
| Beloved's Bracelets | 16 | Rare |
| Chromatic Robe | 16 | Rare |
| Worldforge | 25 | Unique |
| Wandering Pipe | 11 | Unique |
| Anima Robe (Heroic) | 20 | Unique |
| Apocalypse Seed | 20 | Unique |
| Assassin's Bracers (Type III) | 20 | Uncommon |
| Bands of Force (Major) | 20 | Common |
| Beguiling Crown | 20 | Uncommon |
| Doomsday Door | 20 | Rare |
| Guiding Star Orb (Heroic) | 20 | Unique |
| Laurel of the Empath | 20 | Common |
| Mythic Armor Potency | 20 | Rare |
| Mythic Resilient | 20 | Rare |
| Mythic Striking | 20 | Rare |
| Mythic Weapon Potency | 20 | Rare |
| Ring Of Recalcitrant Wishes | 20 | Rare |
| Ring of Spell Turning | 20 | Rare |