Item: Burrowing Bolt
Ammunition arrow, bolt
Activate 1 (manipulate)
These arrows have tips grooved like a drill bit and angled fletching, causing them to spin quickly about their shaft when fired. When striking a structure or object of Hardness 14 or less within your first range increment, an activated burrowing bolt tunnels into the surface silently and leaves a hole behind it, burrowing through up to 5 feet of material before magically vanishing.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Big Rock Bullet | 7 | Uncommon |
| Black Tendril Shot (Lesser) | 7 | Common |
| Corrosive Ammunition | 7 | Common |
| Depth Charge II | 7 | Common |
| Fairy Bullet | 7 | Uncommon |
| Lightning Rod Shot | 7 | Common |
| Magnetic Shot (Lesser) | 7 | Common |
| Meteor Shot | 7 | Uncommon |
| Spellstrike Ammunition (Type III) | 7 | Common |
| Starshot Arrow (Lesser) | 7 | Rare |
| Stepping Stone Shot | 7 | Uncommon |
| Conduit Shot (Lesser) | 6 | Common |
| Dispersing Bullet | 6 | Common |
| Extinguishing Ball | 8 | Common |
| Fate Shot | 6 | Common |
| Feather Token (Tree) (Ammunition) | 8 | Common |
| Scouting Arrow | 8 | Common |
| Sighting Shot | 8 | Common |
| Terrifying Ammunition | 6 | Common |
| Bola Shot | 5 | Common |