Item: Venom of Memories

Level15
Rarity
Unique
Price-
UsageHeld in one hand
PublicationPathfinder Adventure Path #225: VaultlinesRemaster

When imbibed, the herbal wine created by this enchanted, golden goblet aids in spells and rituals designed to transfer memories, though sometimes at a steep price. Any liquid created by the goblet evaporates if not consumed within 1 minute.

Activate—Awaken Ancestral Memory 2 (concentrate, manipulate)

Frequency once per day


Effect The goblet fills with a foul-tasting but potent herbal wine. When used as a part of the cost of the Recall Past Life ritual, the wine grants a +3 item bonus to skill checks made to cast the ritual. After the ritual is complete, the next time each caster (but not the imbiber) falls asleep, they must attempt a DC 34 Will save against the effects of the nightmare spell, as Yig sends horrific visions of writhing serpents to disturb their slumber. A creature that fails the saving throw must repeat the save each night until they succeed.


Activate—Share Memory 2 (concentrate, manipulate)

Frequency once per day


Effect You think of a particular memory, which the goblet transforms into a Potion Of Shared Memories. A creature that drinks this potion gains a +1 item bonus to Recall Knowledge in a skill of your choice in which you're trained. If you're expert in the skill, the item bonus increases to +2. If you're master, the bonus increases to +3, and if you're legendary, the bonus increases to +4. This bonus lasts for 1 hour.


Activate—Drink and Hiss 2 (concentrate, manipulate)

Frequency once per day


Effect You drink from the goblet, imbuing your breath with Yig's omens, and then exhale. All creatures in a 15-foot emanation must make a DC 34 Fortitude save against the effects of Mindfog Mist. A creature that doesn't worship Yig takes 3d6 persistent mental damage for as long as they remain poisoned by this effect.


Destruction If a creature holding the Venom of Memories is swallowed whole by Yig or one of his divine servants, the goblet melts and is destroyed.


Trait Effects

Artifact: Items with this trait are artifacts. These magic items can't be crafted by normal means, and they can't be damaged by normal means. Artifacts are always rare or unique.

Divine: This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to divine magic.


Related Items

PathDB.net - 2026

"Borgrim says hi!"

Data provided by the amazing maintainers of the Foundry VTT PF2e System.

PathDB uses trademarks and/or copyrights owned by Paizo Inc., used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. PathDB is not published, endorsed, or specifically approved by Paizo. For more information about Paizo Inc. and Paizo products, visit paizo.com.