Item: Mindfog Mist
Mindfog mist can be used to undermine spellcasters, as its effect on a victim's mental faculties are swift and powerful.
Activate A (manipulate)
Saving Throw DC 35 Fortitude
Onset 1 round
Maximum Duration 6 rounds
Stage 1 Stupefied 2 (1 round)
Stage 2 Confused and Stupefied 3 (1 round)
Stage 3 confused and Stupefied 4 (1 round)
Trait Effects
Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Inhaled: An inhaled poison is activated by unleashing it from its container. Once unleashed, the poison creates a cloud filling a 10-foot cube lasting for 1 minute or until a strong wind dissipates the cloud. Every creature entering this cloud is exposed to the poison and must attempt a saving throw against it; a creature aware of the poison before entering the cloud can use a single action to hold its breath and gain a +2 circumstance bonus to the saving throw for 1 round.
Poison: An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.
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