Item: Bogeyman Breath

Level11
Rarity
Uncommon
CategoryPoison
Price360 gp
UsageHeld in one hand
PublicationPathfinder #203: Shepherd of DecayRemaster

Activate 1 (manipulate)


This dust is created from the powdered bones of ensnared rabbits and other woodland creatures that died from fright. When inhaled, it pollutes the victim's mind with fear, awakening an unshakable prey response that sees danger lurking in every shadow.


Saving Throw DC 28 Fortitude

Onset 1 round

Maximum Duration 6 rounds

Stage 1 4d6 mental damage, Frightened 1, and can't reduce frightened value for 1 round (1 round)

Stage 2 4d6 mental damage, Frightened 2, and can't reduce frightened value for 1 round (1 round)

Stage 3 4d6 mental damage, frightened 2, Fleeing the poison cloud for 1 round, and can't reduce frightened value for 1 round (1 round)


Trait Effects

Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.

Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.

Fear: Fear effects evoke the emotion of fear. Effects with this trait always have the mental and emotion traits as well.

Inhaled: An inhaled poison is activated by unleashing it from its container. Once unleashed, the poison creates a cloud filling a 10-foot cube lasting for 1 minute or until a strong wind dissipates the cloud. Every creature entering this cloud is exposed to the poison and must attempt a saving throw against it; a creature aware of the poison before entering the cloud can use a single action to hold its breath and gain a +2 circumstance bonus to the saving throw for 1 round.

Mental: A mental effect can alter the target’s mind. It has no effect on an object or a mindless creature.

Poison: An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.


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