Item: Unifying Emblem (Shriikirri-Quah)
These tattoos were first created using designs and techniques from the seven Shoanti clans. Each clan is known for one tattoo in particular. The clans would seal alliances in ancient days by tattooing their emblems on members of other clans to symbolically share their gifts. Though these tattoos are respected, the clans reserve their most prestigious symbols for true members of the clan. The tattoo allows you to understand and speak Shoanti. If you already know that language, you instead gain a +1 item bonus on Diplomacy checks you make when speaking Shoanti to someone who understands it.
The tattoo of the Hawk clan depicts a broken collar.
Activate 1
Frequency once per day
Effect The tattoo casts Liberating Command.
Trait Effects
Invested: A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn’t invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Tattoo: A magical tattoo has the tattoo trait. It's permanently a part of the subject's body, and reduces the number of items that creature can invest per day by 1. Each tattoo has the invested trait to indicate this limitation—a magical tattoo is like an invested item that the tattooed creature has no choice but to invest. If the tattoo loses its magic or is destroyed, it no longer reduces your investiture. Just like a physical magic item, a magical tattoo can be counteracted by spells like _dispel magic_ or _disjunction_. If destroyed, the tattoo fades from the skin. If a creature gets a new magical tattoo when their limit on invested items has already been reduced to zero, the new tattoo's magic fails to take hold, and it becomes a non-magical tattoo instead. However, a tattooist can alter an existing tattoo when they Craft a tattoo, modifying the old one into a different magical tattoo and removing the old effect. Magical tattoos can usually be upgraded into their greater versions by having a tattooist add to or modify the existing tattoo.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Bewitching Bloom (Cherry Blossom) | 3 | Common |
| Enveloping Light | 3 | Uncommon |
| Familiar Tattoo | 3 | Common |
| Flowing Water (Lesser) | 3 | Uncommon |
| One Hundred Victories | 3 | Common |
| Spider Lily Tattoo | 3 | Rare |
| Storied Skin | 3 | Uncommon |
| Unbreakable Heart | 3 | Common |
| Unifying Emblem (Lyrune-Quah) | 3 | Common |
| Unifying Emblem (Shadde-Quah) | 3 | Common |
| Unifying Emblem (Shundar-Quah) | 3 | Common |
| Unifying Emblem (Sklar-Quah) | 3 | Common |
| Unifying Emblem (Skoan-Quah) | 3 | Common |
| Unifying Emblem (Tamiir-Quah) | 3 | Common |
| Ancestral Geometry | 2 | Uncommon |
| Bewitching Bloom (Lilac) | 2 | Common |
| Bewitching Bloom (Red Rose) | 4 | Common |
| Bewitching Bloom (White Poppy) | 4 | Common |
| Blessed Tattoo | 4 | Uncommon |
| Cleft Head Marking (Lesser) | 4 | Rare |