Item: Storied Skin

Level3
Rarity
Uncommon
Price45 gp
UsageTattooed on the body
PublicationPathfinder #207: The Resurrection Flood

Your skin becomes a canvas that records history as you learn it. When you receive the tattoo, choose a Lore skill. You can add the visual trait to the Recall Knowledge action in order to study your tattoos, granting you a +1 item bonus to your check using the chosen Lore skill. A storied skin tattoo starts with an icon that represents a central event in your subject of study and is usually placed on the forehead or over the heart. Each time you learn about a major event in the history of that subject, an image, design, or symbol appears on your skin to represent the event.

Activate—Living History 1 (concentrate)

Frequency once per minute


Effect The tattoo's design animates for 1 round, crudely portraying some scene associated with the chosen Lore skill.


Trait Effects

Invested: A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn’t invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).

Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Tattoo: A magical tattoo has the tattoo trait. It's permanently a part of the subject's body, and reduces the number of items that creature can invest per day by 1. Each tattoo has the invested trait to indicate this limitation—a magical tattoo is like an invested item that the tattooed creature has no choice but to invest. If the tattoo loses its magic or is destroyed, it no longer reduces your investiture. Just like a physical magic item, a magical tattoo can be counteracted by spells like _dispel magic_ or _disjunction_. If destroyed, the tattoo fades from the skin. If a creature gets a new magical tattoo when their limit on invested items has already been reduced to zero, the new tattoo's magic fails to take hold, and it becomes a non-magical tattoo instead. However, a tattooist can alter an existing tattoo when they Craft a tattoo, modifying the old one into a different magical tattoo and removing the old effect. Magical tattoos can usually be upgraded into their greater versions by having a tattooist add to or modify the existing tattoo.


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