Item: Troll Hide

TypeArmor
Level15
Rarity
Common
Base ItemHide Armor
CategoryMedium
GroupLeather
AC Bonus3
Dex Cap2
Speed Penalty-5
Strength2
Price6000 gp
PublicationPathfinder Treasure Vault (Remastered)

Tissue from a living forest troll has been integrated through this hide armor. This armor has two organic receptacles on its back that can each hold a single Elixir Of Life. One elixir takes 3 Interact actions to install. For the armor to function properly, each elixir must be the same level.

Activate 1 (manipulate)

Requirements Two elixirs of life are installed in the armor


Effect Regenerating tissue from the armor fills your wounds for 8 rounds. At the start of each of your turns, you regain Hit Points equal to the level of the loaded elixirs. Each time you regain at least 13 Hit Points from the armor, you regrow one damaged or ruined organ. During a round that you regain 9 or more Hit Points from the armor, you can reattach severed body parts by spending an Interact action to hold the body part to the area it was severed from. If you take electricity or fire damage, the armor deactivates until the end of your next turn. (Similar armor from other types of trolls might be deactivated by different damage types.) In the event the armor itself is damaged, it will restore its own Hit Points before it resumes healing you. The activation uses up the elixirs, and the armor can't be activated again until two new ones are installed.


Trait Effects

Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.

Healing: A healing effect restores a creature’s body, typically by restoring Hit Points, but sometimes by removing diseases or other debilitating effects.


Armor Specialisation Effects

The thick but pliable leather cushions and redirects glancing blows.

Medium Armor: You gain resistance to bludgeoning damage equal to 1 + the value of the armor's potency rune.


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