Item: Tripline Arrow
Ammunition arrow
This arrow unspools a line of wire as its flies at its target. The wire animates as it hits a target and attempts to wrap around its legs before vanishing a moment later. If you can apply the bow's critical specialization effect, you can choose to knock the target Prone instead of pinning the target. If you cannot apply the bow's critical specialization effect, you can instead attempt to use the arrow to Trip with the Athletics skill as if the bow had the trip weapon trait. The arrow's unwieldy nature halves its weapon's range increment.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Antler Arrow | 2 | Common |
| Beacon Shot | 3 | Common |
| Blindpepper Bolt | 3 | Uncommon |
| Feather Token (Ladder) (Ammunition) | 3 | Common |
| Lodestone Pellet | 3 | Uncommon |
| Preserving Shot | 1 | Common |
| Ranging Shot | 3 | Common |
| Shining Ammunition | 1 | Common |
| Slumber Arrow | 3 | Common |
| Spellstrike Ammunition (Type I) | 3 | Common |
| Trustworthy Round | 3 | Common |
| Vine Arrow | 3 | Common |
| Battering Ammunition | 4 | Common |
| Climbing Bolt | 4 | Common |
| Feather Token (Holly Bush) (Ammunition) | 4 | Common |
| Golden-Cased Bullet (Standard) | 4 | Uncommon |
| Harpoon Bolt | 4 | Uncommon |
| Rattling Bolt | 4 | Uncommon |
| Viper Arrow | 4 | Common |
| Bola Shot | 5 | Common |