Item: Climbing Bolt
The shaft of this bolt is wrapped with fine twine. When the bolt strikes a solid surface, the twine unwinds and enlarges into a 50-foot-long rope, securely fastened to the surface the bolt struck. The rope can be pulled free with an Interact action and a successful DC 20 Athletics check.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Battering Ammunition | 4 | Common |
| Feather Token (Holly Bush) (Ammunition) | 4 | Common |
| Golden-Cased Bullet (Standard) | 4 | Uncommon |
| Harpoon Bolt | 4 | Uncommon |
| Rattling Bolt | 4 | Uncommon |
| Viper Arrow | 4 | Common |
| Beacon Shot | 3 | Common |
| Blindpepper Bolt | 3 | Uncommon |
| Bola Shot | 5 | Common |
| Depth Charge I | 5 | Common |
| Feather Token (Chest) (Ammunition) | 5 | Common |
| Feather Token (Ladder) (Ammunition) | 3 | Common |
| Freezing Ammunition | 5 | Common |
| Golden Chrysalis | 5 | Common |
| Imp Shot | 5 | Common |
| Lodestone Pellet | 3 | Uncommon |
| Ranging Shot | 3 | Common |
| Reducer Round | 5 | Uncommon |
| Rhino Shot | 5 | Uncommon |
| Sampling Ammunition | 5 | Common |