Item: False Hope

Level17
Rarity
Common
CategoryPoison
Price2600 gp
UsageHeld in two hands
PublicationPathfinder Treasure Vault (Remastered)Remaster

Activate 2 (manipulate)


This poison is an insidious distillation of the venom of the boomslang snake. It acts slowly and cyclically, giving its victim a false sense that the poison has failed to take hold or its effects have ended. The GM makes the target's saving throws in secret during any stage that has no effect.

Saving Throw DC 37 Fortitude (secret)

Maximum Duration 10 rounds

Stage 1 no effect (1 round)

Stage 2 10d8 poison damage (1 round)

Stage 3 no effect

Stage 4 12d8 poison damage (1 round)


Trait Effects

Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.

Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.

Injury: An injury poison is activated by applying it to a weapon or ammunition, and it affects the target of the first Strike made using the poisoned item. If that Strike is a success and deals piercing or slashing damage, the target must attempt a saving throw against the poison. On a failed Strike, the target is unaffected, but the poison remains on the weapon and you can try again. On a critical failure, or if the Strike fails to deal slashing or piercing damage for some other reason, the poison is spent but the target is unaffected. Only one injury poison can be applied to a weapon or ammunition at a time.

Poison: An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.

Virulent: Afflictions with the virulent trait are harder to remove. You must succeed at two consecutive saves to reduce a virulent affliction’s stage by 1. A critical success reduces a virulent affliction’s stage by only 1 instead of by 2.


Related Items

NameLevelRarityPrice
Unending Itch14Common700 gp
Reaper's Shadow13Uncommon525 gp
Antipode Oil6Common45 gp
Cerulean Scourge16Common1450 gp
Choleric Contagion18Common4200 gp
Deathstalk Mushroom16Rare2000 gp
King's Sleep18Common4000 gp
Weeping Midnight16Uncommon1400 gp
Black Lotus Extract19Common6500 gp
Eldritch Flare15Common1100 gp
Lifeblight Residue15Uncommon1100 gp
Oblivion Essence19Uncommon6500 gp
Pale Fade19Common6000 gp
Achaekek's Kiss20Rare13000 gp
Execution Powder14Uncommon625 gp
Tears of Death20Common12000 gp
Vyre's Bliss20Rare8500 gp
Pummel-Growth Toxin13Common550 gp
Astringent Venom12Common350 gp
Blackfinger Blight12Rare350 gp