Feat: Rouse the Forest's Fury
Terrifying trees attack your enemies. Three Large trees appear in unoccupied spaces within 500 feet, at least 15 feet from one another. Each tree has AC 40, Fortitude +33, Reflex +24, Will +30, and 200 HP. The trees can flank, but are unable to move. When the trees appear, each makes a Strike; they share a multiple attack penalty. The tree's melee Strike is a branch that has reach 10 feet; on a hit, the target is Grabbed by the tree ([[/act escape dc=40]]). The ranged Strike is a hurled fruit, gourd, seed, or stone with a range increment of 60 feet. Either Strike has a +30 attack modifier and deals ternary(gte(@actor.level, 20), 5, 4)d10+9 bludgeoning damage.
The trees last until the end of your next turn, and you can Sustain the impulse. Each time you Sustain the impulse, you can have one tree make a Strike.
Level (20th) The attack modifier is +32 and the Strike damage is 5d10+9.