Item: Zulfikar
This curved blade has a bifurcated tip, creating what looks like a second blade. It's a customary practice among zulfikar users to have religious or personal inscriptions upon the blade.
Trait Effects
Deadly: On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon’s damage. This increases to two dice if the weapon has a _greater striking rune_ and three dice if the weapon has a _major striking rune_. For instance, a rapier with a _greater striking rune_ deals 2d8 extra piercing damage on a critical hit. An ability that changes the size of the weapon’s normal damage dice doesn’t change the size of its deadly die.
Disarm: You can use this weapon to Disarm with the Athletics skill even if you don’t have a free hand. This uses the weapon’s reach (if different from your own) and adds the weapon’s item bonus to attack rolls (if any) as an item bonus to the Athletics check. If you critically fail a check to Disarm using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure. On a critical success, you still need a free hand if you want to take the item.
Sweep: This weapon makes wide swinging attacks. When you attack with this weapon, you gain a +1 circumstance bonus to your attack roll if you already attempted to attack a different target this turn using this weapon.
Versatile: A versatile weapon can be used to deal a different type of damage than its listed type. This trait indicates the alternate damage type. For instance, a piercing weapon with versatile S can deal piercing or slashing damage. You choose the damage type each time you attack.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Sword: The target is made off-balance by your attack, becoming off-guard until the start of your next turn.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Bladesweeper | - | Uncommon | 1d10 |
| Kalis | - | Uncommon | 1d8 |
| Butterfly Sword | - | Uncommon | 1d4 |
| Chain Sword | - | Uncommon | 1d6 |
| Hook Sword | - | Uncommon | 1d6 |
| Rhoka Sword | - | Uncommon | 1d8 |
| Spiral Rapier | - | Uncommon | 1d6 |
| Aldori Dueling Sword | 1 | Uncommon | 1d8 |
| Life's Last Breath | 18 | Unique | 1d8 |
| Falcata | - | Common | 1d8 |
| Feng Huo Lun | - | Uncommon | 1d4 |
| Nodachi | - | Common | 1d8 |
| Sawtooth Saber | - | Uncommon | 1d6 |
| Sickle-saber | - | Uncommon | 1d6 |
| Three-Section Naginata | - | Uncommon | 1d8 |
| Flashblade | 6 | Common | 1d8 |
| Aerekostes | 8 | Unique | 1d8 |
| Flashblade (Greater) | 12 | Common | 1d8 |
| Heavenly Rolling Flames | 14 | Uncommon | 1d4 |
| Crimson Bluff | 15 | Rare | 1d6 |